Alpha Bell System Development
Alpha Bell System Development

Software built where the sound, light and schools are.

Seven tools from one workshop in Cebu City: a campus bell and alert system, LED wall playout, and a full kit for live sound, from measuring the room to checking every plugin on the channel.

Alpha-C Bell System operator dashboard with today's schedule, zone status and the campus live mapSchools & campuses

Alpha-C Bell System

Automated bells, scheduling and emergency alerts that keep working when the network doesn't.

  • Offline-first: bells ring on time with no internet and no cloud.
  • Zone readiness checking finds a zone that has stopped working before a bell is due.
  • Emergency alerts, paging and a live campus map.
  • Windows & Linux, with multi-campus LAN federation.
Visit alphabellsystems.com
AlphaNode editor with a preview, timeline and export panelLED walls & displays

AlphaNode FREE BETA

Video playout for LED walls and smart TVs: editor, master and player.

  • Nothing re-encoded on the way through: what you cut is what the wall shows.
  • 4K-ready playout to LED processors and smart TVs.
  • Air-gapped: runs on its own network, no internet at the venue.
  • One editor, one master, as many players as the show needs.
Visit alphanode.alphabellsystems.com
Sonasync Live IR: side view of tops and sub arrivals at a seat, with delays and levels per waySystem tuning

Sonasync

Design the filter. Then print the page that goes in the rack.

  • FIR and parametric correction for real rooms, no FIR hardware required.
  • Aligns multi-way systems: arrivals, delays and polarity per way, live.
  • Per-way limiter settings computed from the drivers you actually have.
  • Prints a settings sheet you can type into any processor.
Visit sonasync.alphabellsystems.com
Sonaroom 3D room model with a source and a listenerRoom acoustics

Sonaroom PUBLIC BETA

Model the room. Hear the treatment. Check it against the measurement.

  • 3D room model with reverberation by Sabine, Eyring, image sources and ray tracing.
  • Place real acoustic panels on its surfaces and see what they change.
  • Plays you the room before and after the treatment.
  • Reads Sonasync's measurements the ISO 3382 way.
Visit sonaroom.alphabellsystems.com
SubSim 3D coverage map of a ground-stacked subwoofer array over an audienceSubwoofer arrays

SubSim FREE

Plan the sub array. Then rig it once.

  • Predicts how a sub array covers the audience, in 3D, plan and side view.
  • Flown or ground stack: line, end-fire and cardioid formations.
  • Rooms with walls and time alignment to the mains.
  • Free, no licence.
Visit gitlab.com/scriptwarlock/subsim
AeroNotch plugin: spectrum with live notches and a fader on every notchLive sound plugin

AeroNotch BETA · VST3

Stop the howl. Keep your hands on it.

  • Zero-latency feedback suppression for live sound.
  • Ring out the room, then track feedback during the show.
  • A fader on every notch, so you stay in control of what it cuts.
  • Notching never flips a frequency's phase.
Visit github.com/warlockscript/aeronotch
AeroPhase Check: net EQ and net phase of a kick's plugin chain, with the stacked boost called outLive sound plugin

AeroPhase COMING SOON · VST3

See what your plugin chain did to the sound, and fix it yourself.

  • In first, Check last: net EQ, phase rotation and polarity of every plugin in between.
  • Latency to a fraction of a sample, in ms and samples.
  • Built-in log sine sweep: clean phase per frequency and the distortion of saturating plugins.
  • Zero latency, never changes the sound. Interactive HTML reports to compare readings.
Coming soonPublic beta in preparation